roblox.db
Como se preparar para entrevistas na Roblox
Reunimos aqui as perguntas públicas já associadas à Roblox para te ajudar a estudar com mais contexto, entender o tipo de cobrança e priorizar melhor sua preparação.
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Quanto a Roblox paga em tecnologia
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Quem contatar na Roblox
perguntas de entrevistas da empresa
O que já apareceu em processos da Roblox
18 perguntas
| Pergunta | Tipo | Nível | Relatos | Último relato |
|---|---|---|---|---|
| Design a Delayed Payment Scheduler ServiceDesign a system that allows users to schedule delayed payments of virtual currency (Robux), where a specified amount is automatically transferred from one user to another after a designated time period. | System Design | Senior | 1 | mar. de 2026 |
| Design a Like/Unlike FeatureDesign a system that allows users to favorite/unfavorite items, check their favorite status, view favorite counts, and see their list of favorited items. The system should handle high read traffic (1M QPS for status checks and counts) and significant write traffic (100k QPS for fav/unfav operations) while maintaining data consistency. | System Design | Senior | 1 | mar. de 2026 |
| Design a Resource Loader in a Game EngineDesign a resource loading system for a game engine that can load assets (textures, images, etc.) from both local application packages and remote CDNs, with support for processing operations like decryption and decompression. | System Design | Senior | 1 | fev. de 2026 |
| Design a skill-based matchmaking systemDesign a matchmaking system that pairs players based on their skill levels, replacing a basic non-skill-based system with intelligent player matching capabilities. | System Design | Senior | 1 | fev. de 2026 |
| Design A To-Do List App With Multi-User CollaborationDesign a to-do list application similar to iPhone's Reminder app that allows users to create task lists, share lists with other users for collaboration, and set date/time reminders that notify all collaborators. | System Design | Staff+ | 1 | fev. de 2026 |
| What project are you most proud of? | Behavioral | Mid-level | 1 | jan. de 2026 |
| Describe your most impactful project | Behavioral | Senior | 1 | jan. de 2026 |
| Tell me about a time when you made an error in judgment. | Behavioral | Mid-level | 1 | jan. de 2026 |
| Tell me about a time when you took on something significant outside your area of responsibility. | Behavioral | Senior | 1 | jan. de 2026 |
| Describe a time when you took on work outside of your comfort area. | Behavioral | Mid-level | 1 | jan. de 2026 |
| Leetcode 339. Nested List Weight SumGiven a nested list of integers and sublists, compute the total sum where each integer is multiplied by its depth in the nesting. The challenge is to traverse the arbitrarily nested structure and accumulate value*depth for each integer (track depth via recursion or an explicit stack/queue). | Coding | Mid-level | 1 | jan. de 2026 |
| Design a 3D to 2D rendering serviceDesign a scalable backend system that takes 3D models, scenes, or game environments as input and renders them into 2D PNG images. The system should handle asynchronous processing, support high-scale production use (10M+ users), and be capable of processing various types of 3D content including game models, environments, and user-submitted scene data. | System Design | Senior | 1 | jan. de 2026 |
| Design a friend activity system for a gaming platformDesign a system that displays personalized messages showing which friends have played a specific game along with the total player count, similar to Roblox's game page feature handling hundreds of millions of users and tens of millions of games. | System Design | Staff+ | 1 | jan. de 2026 |
| Design InstagramDesign a photo-sharing social media platform where users can upload photos, follow other users, and view a chronological feed of posts from people they follow. | System Design | Staff+ | 1 | out. de 2025 |
| Design a Matchmaking Service for Multiplayer GamesDesign a matchmaking service that allows users to join waiting queues, get grouped by skill level into teams of 16, and be allocated to new game servers for multiplayer sessions. | System Design | Staff+ | 1 | set. de 2025 |
| Tell me about a project where the requirements were not clear or kept changing. How did you adapt and maintain productivity? | Behavioral | Mid-level | 1 | mai. de 2025 |
| Tell me about a time where you mentored a colleague | Behavioral | Senior | 1 | mai. de 2025 |
| Design a Pub/Sub SystemDesign a publish-subscribe messaging system where publishers can send messages to topics and subscribers can listen to those topics. Messages are lost if no subscribers are currently listening. | System Design | Senior | 1 | abr. de 2025 |
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